![]() So, this presented a puzzle for a long while, until the answer was presented to me by a reader called Zaltys on the 5th of June 2020 - thanks again for the suggestion, and sorry for the delay! Not only does this bring another game into the numerals in the comparisons archive, but it also gives me a chance to really dive into a game I've long meant to, but have always postponed it due to lack of inspiration and time. But now that the comparison of Exploding Fist is done, the next logical step (if such logic exists) would be an Epyx game, but I didn't want to write about any of the other sport games quite yet, nor about Impossible Mission, because I've never really understood it, and there are just too many versions to bother with it. Since restarting the comparison blog in late 2019, I've been trying to avoid writing about games that are bound to be heavy work for a comparison. Published for Amstrad CPC, Commodore 64, Commodore Amiga, IBM-PC compatibles, MSX and Sinclair ZX Spectrum by Epyx for the North American market, and U.S. ![]() Sinclair ZX Spectrum version written by Steve Marsden and David Cooke. A rather mediocre racing game, which I rate 4 points and cannot really recommend, since there are at least a dozen better games of this genre on the C64.Programming by Paul Nickels, Joe Simko, Ed Schoenberg, Steve Thomas and K-Byte Despite the boring and empty highways, the race itself is actually a bit of fun, but not enough to justify the vast loading times. Unfortunately, after only a few games, all the equipment - except for fuel - turns out to be only redundant ballast or useless false fronts. TheRyk: "This game amazes the player with a nice title screen, four seemingly endless tracks and a zillion possibilities to equip the drive. Incomprehensibly, it does not matter at all, with which positions you reach the finish line. So the well-prepared trip into the pampas presents itself as an interminable snoring tour. Too less diversity, and mainly too bleak in the design - although technically without defects. Unfortunately, the race itself is less successful. It was at that time relatively new for a racing game and offered basically much potential for a hit. Basically: slow and secure hits fast and risky. The things you can buy and build in: Amazing! After intensive testing, I observed: The chosen vehicle and the bought extras actually have a significant influence on the race. ![]() Mombasajoe: "The possibilities of adjustments are great. (There are also game versions for the PC,Amiga, Amstrad CPC, Sinclair Spectrum and for MSX)." ![]() Personally I give the game a 10 and it is for me personally one of the best games for the C64. Both the graphical implementation and the fun of the game are very convincing. However, the overall state of the truck is diminuished.Ĭheats Voting Voting of the C64-Wiki users (10=the best vote):Īlexvf:"This game is one of the best games I have ever played. If you don't have it with you, you still can choose the hammer and the repair is still possible.
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